CTAA V3.1 for VR screenshot in Unity 2017

CTAA Brings the Ultimate Anti-Aliasing solution for VR to Unity 2017. Available now

CTAA_V3_VR_Unity2017.png
We are extremely excited to bringing this solution to Unity 2017. CTAA V3 establishes a viable method for Unity 2017 to use temporal AA for the first time in VR projects. The developer can also enable MSAA at the same time to get unsurpassed AA for their project.

CTAA will provide the ultimate advantages provided from a temporal solution together with great Geometry AA from MSAA at minimal performance impact. Michael Hartjen, CEO Livenda Labs Pty Ltd “